Just a little idle/clicker game where you use AI to make games! 


I made it with Google's Antigravity, what could go wrong? It's not like it could add something secret in it or anything :)

Updated 21 days ago
Published 26 days ago
StatusReleased
PlatformsHTML5
Rating
Rated 1.6 out of 5 stars
(8 total ratings)
AuthorCaraffle
TagsAI Generated, Casual, Clicker, Idle, Incremental, Mouse only, Singleplayer
Code licenseUnlicense
Asset licenseCreative Commons Zero v1.0 Universal
Average sessionAbout an hour
LanguagesArabic, Bengali, German, English, Spanish; Castilian, French, Hindi, Indonesian, Italian, Japanese, Korean, Polish, Portuguese (Brazil), Russian, Turkish, Ukrainian, Urdu, Chinese
InputsMouse, Touchscreen

Comments

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Quick acceleration/ unlock rate, powerful prestiges, actually has an ending, and employs a twist that's both surprising and totally appropriate given the narrative context. Well done!

It really feels like the upgrades should be taking more real estate than the singular brain button with three stats below it, maybe they're due swapping places.

Please let me play !! I like loops, i like the game ! I wish had more i try earn diamonds but nothing works...

(+4)

Played it.

Conclusion: AI garbage

The shop seems to not work at all i have every other achievement expect play time but i have the requirements for a cosmetic to my understanding and the buy button is lit up but i when clicked nothing happens

(1 edit) (+6)

Edit : Following issue has been fixed.

Just a heads up : this is listed as compatible with phone browsers, but doesn't scroll vertically, putting option(s) out of reach.

yeah this is like .. well, nearly in there for game-breaking, b/c it isn't just phones -- you have to zoom out hard core to be able to see things.  i'm going to see if adding overflow-y: scroll  will work on things.

.upgrades-panel needs to change its max-height from calc(100vh - 150px) to calc(85vh - 150px) .. i've also added overflow-y: scroll to a few bits but i don't if that's truly necessary.. and i bet i need to make the same max-height change to other tabs' classes as well

(2 edits)

Edit : following issue has been fixed.


The game has been updated to be playable on a phone, but the prestige system access wasn't programmed to be scrollable and extends beyond the bottom of the screen. The expanding menu navigation options that appear as you unlock features also "push" elements off the screen elsewhere - after the first prestige, the scroll box extends below the screen far enough that the newest upgrades are always inaccessible.